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Mouse Emulation Behaviors

Summary

Mouse emulation behaviors send mouse events, including mouse button presses, cursor movement and scrolling.

Refreshing the HID descriptor

Enabling or disabling the mouse emulation feature modifies the HID report descriptor and requires it to be refreshed. The mouse functionality will not work over BLE until that is done.

Configuration Option

To use any of the behaviors documented here, the ZMK mouse feature must be enabled explicitly via a config option:

CONFIG_ZMK_POINTING=y

Mouse Emulation Defines

To make it easier to encode the HID mouse button and move/scroll speed numeric values, include the dt-bindings/zmk/pointing.h header provided by ZMK near the top:

#include <dt-bindings/zmk/pointing.h>

Should you wish to override the default movement or scrolling max velocities, you can define the defaults before including the header, e.g.:

#define ZMK_POINTING_DEFAULT_MOVE_VAL 1500  // default: 600
#define ZMK_POINTING_DEFAULT_SCRL_VAL 20 // default: 10

#include <dt-bindings/zmk/pointing.h>

Mouse Button Press

This behavior can press/release up to 5 mouse buttons.

Behavior Binding

  • Reference: &mkp
  • Parameter: A uint8 with bits 0 through 4 each referring to a button.

The following defines can be passed for the parameter:

DefineAction
MB1, LCLKLeft click
MB2, RCLKRight click
MB3, MCLKMiddle click
MB4Mouse button 4
MB5Mouse button 5

Mouse buttons 4 and 5 typically map to "back" and "forward" actions in most applications.

Examples

The following will send a left click press when the binding is triggered:

&mkp LCLK

This example will send press of the fourth mouse button when the binding is triggered:

&mkp MB4

Input Processors

If you want to apply any input processors to &mkp you can do so by referencing &mkp_input_listener, e.g.:

&mkp_input_listener {
input-processors = <&zip_temp_layer 2 2000>;
}

Mouse Move

This behavior sends mouse X/Y movement events to the connected host.

Behavior Binding

  • Reference: &mmv
  • Parameter: A uint32 with 16-bits each used for vertical and horizontal max velocity.

The following predefined values can be passed for the parameter:

DefineAction
MOVE_UPMove up
MOVE_DOWNMove down
MOVE_LEFTMove left
MOVE_RIGHTMove right

Additionally, if you want to pass a different max speed than the default for the MOVE_* defines, custom X and Y velocity values can be passed with MOVE_X and MOVE_Y, e.g. MOVE_X(100) or MOVE_Y(-100). Positive values indicate movement directions right or down. Note that the default value of the max speed depends on the value of ZMK_POINTING_DEFAULT_MOVE_VAL.

Examples

The following will send a down mouse movement event to the host when pressed/held:

&mmv MOVE_DOWN

The following will send a left mouse movement event to the host when pressed/held:

&mmv MOVE_LEFT

Input Processors

If you want to apply any input processors to &mmv you can do so by referencing &mmv_input_listener, e.g.:

&mmv_input_listener {
input-processors = <&zip_temp_layer 2 2000>;
}

Mouse Scroll

This behavior sends vertical and horizontal scroll events to the connected host.

Behavior Binding

  • Reference: &msc
  • Parameter: A uint32 with 16-bits each used for vertical and horizontal velocity.

The following defines can be passed for the parameter:

DefineAction
SCRL_UPScroll up
SCRL_DOWNScroll down
SCRL_LEFTScroll left
SCRL_RIGHTScroll right

Additionally, if you want to pass a different max speed than the default for the SCRL_* defines, custom X and Y velocity values can be passed with MOVE_X and MOVE_Y, e.g. MOVE_X(5) or MOVE_Y(-5). Positive values indicate scroll directions right or up. Note that the default value of the max speed depends on the value of ZMK_POINTING_DEFAULT_SCRL_VAL.

Examples

The following will send a scroll down event to the host when pressed/held:

&msc SCRL_DOWN

The following will send a scroll left event to the host when pressed/held:

&msc SCRL_LEFT
note

If you enabled smooth scrolling then you will want to use the same MOVE_UP, MOVE_DOWN, etc values instead of the smaller SCRL_* parameters for more sensible scroll speeds.

Input Processors

If you want to apply any input processors to &msc you can do so by referencing &msc_input_listener, e.g.:

&msc_input_listener {
input-processors = <&zip_temp_layer 2 2000>;
}

Advanced Configuration

Both &mmv and &msc are instances of the "zmk,behavior-input-two-axis" behavior and can be modified using the two axis input behavior configuration properties. The default settings are as follows:

Mouse Move

&mmv {
x-input-code = <INPUT_REL_X>;
y-input-code = <INPUT_REL_Y>;
time-to-max-speed-ms = <300>;
acceleration-exponent = <1>;
};

Mouse Scroll

&msc {
x-input-code = <INPUT_REL_HWHEEL>;
y-input-code = <INPUT_REL_WHEEL>;
time-to-max-speed-ms = <300>;
acceleration-exponent = <1>;
};