Module Creation
ZMK modules are the recommended method of adding content to ZMK, whenever it is possible. This page will guide you through creating a module for ZMK. Distinction is made between modules used for different purposes:
- Modules containing one or more keyboard-related definitions (boards, shields, interconnects, etc.)
- Modules containing behaviors & features
- Modules containing drivers
- Modules containing other features, such as visual effects
See also Zephyr's page on modules.
For open source hardware designs, it can be convenient to use Git submodules to have the ZMK module also be a Git submodule of the repository hosting the hardware design.
Module Setup
ZMK has a template to make creating a module easier. Navigate to the ZMK module template repository and select "Use this template" followed by "Create a new repository" in the top right.
The rest of this page will go through the contents of the template step by step, guiding you through the configuration of the module.
The Unified ZMK Config Template is also a module, albeit one focused on keyboards. If you are making a module for a keyboard, you may find it useful to base the module off of the template and use GHA to help troubleshoot any errors. Later, you can extract the keyboard to a dedicated module or remove superfluous parts from your module with the help of the information on this page.
Zephyr Module File
This is the file that defines your module. Only when this file is configured correctly will your module function as expected.
Name
First, you will need to name your module. ZMK has a naming convention that you should follow:
zmk-<type>-<description>
Valid options for type are:
Type | Description |
---|---|
keyboard | The module contains definitions for one or multiple keyboards, be they boards or shields. |
component | The module contains definitions for one or multiple components, such as boards for shields to use. |
behavior | The module contains a single behavior. |
driver | The module contains a single driver. |
feature | The module contains a single feature which doesn't fall under the other categories. |
vfx | The module contains definitions for one or multiple visual effects, such as display customisations or RGB animations. |
For each of these, you can use the singular or plural, i.e. keyboard
and keyboards
are both acceptable. Use your judgement to decide between the two.
<description>
is your choice of name to describe the module.
Note that your module name does not have to be the same as your repository name. For example, if you have named your module zmk-keyboards-corne
, you may for your own organisational purposes want to name the repository e.g. zmk-corne-module
.
Your module name goes in the zephyr/module.yml
file:
name: <your module name>
Build options
Next, you need to define the options to build your module. These also go into zephyr/module.yml
, as children of the build
property. Commonly used options are:
- The
depends
child property is used to specify a list of modules which the module depends on. The dependencies are referred to by their module name. - The
cmake
child property is used to identify a folder containing aCMakeLists.txt
file that lists the CMake commands used to build source files. - The
kconfig
child property is used to identify theKconfig
file that defines configuration settings used by the module. settings
is a child property containing additional child properties, two of which are particularly relevant:board_root
points to the parent directory of aboards
directory, which contains additional board/shield definitions.dts_root
points to the parent directory of adts
directory, which contains additional devicetree bindings.snippet_root
points to the parent directory of asnippets
directory, which contains snippets.
See the zephyr/module.yml
found in the template for a usage example.
Dependencies
If zephyr/module.yml
has anything listed under depends
, then you should also define a west manifest file. While the zephyr/module.yml
file defines which modules your module depends on, the west manifest file defines where said modules are found. This then allows automatic tooling to fetch the modules when building firmware. If depends
is not present in zephyr/module.yml
, then this file (named west.yml
in the template) should be removed.
It is recommended that you place the manifest file at the root of your module, though you can place it elsewhere. Be sure to note in your README.md
that your module uses dependencies, so that users import these correctly.
Below is an example west.yml
file for a user that would be using your module, with the necessary import
field if the module has dependencies:
manifest:
remotes:
- name: remote-name
url-base: https://github.com/remote-name
projects:
# Together with the above defined remote, this refers to a module located at
# https://github.com/remote-name/repository-name
- name: repository-name
remote: remote-name
# This points to a west manifest file in the remote module for further imports
import: west.yml
See the modules feature page for additional information on using west manifest files.
Informational Files
Make sure to include a README.md
file and a LICENSE
file in your repository.
Predefined Files and Folders
The repository comes with a number of files and folders already positioned for you to edit. The below table describes which files are most likely kept and which are most likely deleted, based on your module's type. Note that these aren't hard rules, merely the most common use case.
keyboard | component | behavior | driver | feature | vfx | |
---|---|---|---|---|---|---|
board/ | ✅ | ✅ | ❌ | ❌ | ❌ | ✅ |
dts/ | ❌ | ❌ | ✅ | ✅ | ✅ | ❌ |
CMakeLists.txt | ❌ | ❌ | ✅ | ✅ | ✅ | ✅ |
Kconfig | ❌ | ❌ | ✅ | ✅ | ✅ | ✅ |
include/ | ❌ | ❌ | ✅ | ✅ | ✅ | ❌ |
src/ | ❌ | ❌ | ✅ | ✅ | ✅ | ❌ |
snippets/ | ❌ | ❌ | ❌ | ❌ | ✅ | ❌ |
The below table reminds of the purpose of each of these files and folders, if you are not already familiar with them:
File or Folder | Description |
---|---|
board/ | Folder containing definitions for boards, shields and interconnects |
dts/ | Folder containing devicetree bindings and includes with devicetree nodes (.dtsi) |
CMakeLists.txt | CMake configuration to specify source files to build |
Kconfig | Kconfig file for the module |
include/ | Folder for C header files |
src/ | Folder for C source files |
snippets/ | Folder for snippets |
Note that the include
and src
folders are not mandated by the module system, and all of these can be positioned anywhere in your module's filetree if you adjust the zephyr/module.yml
accordingly. The west.yml
file is not commonly present in any of the types.
Modules should expose all provided header files with an include path name beginning with the module-name, for example at include/zmk_<type>_<description>/<header>.h
.
Examples
Below are some examples of modules for different types. Unless under the zmkfirmware
project, these are not endorsed officially and may not follow our conventions perfectly. For such reason, the modules chosen to be presented here may change with time.